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g — Property, class flare.materials.filters.ColorFilter
g — Property, class flare.materials.filters.NullFilter
G — Constant Static Property, class flare.system.Input3D
gamma — Property, class flare.loaders.F3DScene
getBackward(local:Boolean, out:flash.geom:Vector3D) — method, class flare.core.Pivot3D
Returns the direction vector that points to the back of the object.
getBackward(m:flash.geom:Matrix3D, out:flash.geom:Vector3D) — Static Method , class flare.utils.Matrix3DUtils
Returns the direction vector pointing to the back side of the matrix.
getBounds(pivot:flare.core:Pivot3D, out:flare.core:Boundings3D, relativeTo:flare.core:Pivot3D, includeChildren:Boolean) — Static Method , class flare.utils.Pivot3DUtils
Gets the boundings for the specified pivot.
getChildByName(name:String, startIndex:int, includeChildren:Boolean) — method, class flare.core.Pivot3D
Returns the first child that matches the specified name.
getChildrenByClass(cl:Class, includeChildren:Boolean, out:Vector$flare.core:Pivot3D) — method, class flare.core.Pivot3D
getDir(local:Boolean, out:flash.geom:Vector3D) — method, class flare.core.Pivot3D
Returns the direction vector that points to the front of the object.
getDir(m:flash.geom:Matrix3D, out:flash.geom:Vector3D) — Static Method , class flare.utils.Matrix3DUtils
Returns the dirección vector pointing to the front side of the matrix.
getDistance(pivot1:flare.core:Pivot3D, pivot2:flare.core:Pivot3D) — Static Method , class flare.utils.Pivot3DUtils
Returns the distance between two objects.
getDown(local:Boolean, out:flash.geom:Vector3D) — method, class flare.core.Pivot3D
Returns the direction vector that points to the bottom side of the object.
getDown(m:flash.geom:Matrix3D, out:flash.geom:Vector3D) — Static Method , class flare.utils.Matrix3DUtils
Returns the dirección vector pointing to the bottom side of the matrix.
getFile(url:String) — method, class flare.loaders.F3DLoader
getFilterByClass(filterClass:Class) — method, class flare.materials.Shader3D
getItem(key:any) — method, class flare.system.Library3D
Returns an item instance previosuly associated to a path.
getLeft(local:Boolean, out:flash.geom:Vector3D) — method, class flare.core.Pivot3D
Returns the direction vector that points to the left side of the object.
getLeft(m:flash.geom:Matrix3D, out:flash.geom:Vector3D) — Static Method , class flare.utils.Matrix3DUtils
Returns the dirección vector pointing to the left side of the matrix.
getMaterialByName(name:String, includeChildren:Boolean) — method, class flare.core.Pivot3D
Returns the first material that matches the specified name.
getMaterials(includeChildren:Boolean, out:Vector$flare.materials:Material3D) — method, class flare.core.Pivot3D
Returns an unique vector of pivot materials currently in use.
getNumPasses(technique:String) — method, class flare.flsl.FLSLShader
Returns the number of passes for a specified technique.
getParamByName(name:String, index:int) — method, class flare.flsl.FLSLProgram
getPoint(value:Number, global:Boolean, out:flash.geom:Vector3D) — method, class flare.core.Shape3D
Returns the position on the spline depending on the “value” parameter.
getPoint(value:Number, out:flash.geom:Vector3D) — method, class flare.core.Spline3D
Returns the position on the spline depending on the “value” parameter.
getPointDir(x:Number, y:Number, outDir:flash.geom:Vector3D, outPos:flash.geom:Vector3D) — method, class flare.core.Camera3D
Returns a global 3D direction vector relative to a 2D camera position.
getPointScreenCoords(point:flash.geom:Vector3D, out:flash.geom:Vector3D, camera:flare.core:Camera3D, viewPort:flash.geom:Rectangle) — method, class flare.basic.Scene3D
Returns the coordinates of an arbitrary world point respect to the screen.
getPosition(local:Boolean, out:flash.geom:Vector3D) — method, class flare.core.Pivot3D
Returns the current position of the object.
getPosition(m:flash.geom:Matrix3D, out:flash.geom:Vector3D) — Static Method , class flare.utils.Matrix3DUtils
Returns a matrix position.
getQuaternion(m:flash.geom:Matrix3D, normalizeMatrixScale:Boolean, outQuat:flash.geom:Vector3D) — Static Method , class flare.utils.Matrix3DUtils
getRight(local:Boolean, out:flash.geom:Vector3D) — method, class flare.core.Pivot3D
Returns the direction vector that points to the right side of the object.
getRight(m:flash.geom:Matrix3D, out:flash.geom:Vector3D) — Static Method , class flare.utils.Matrix3DUtils
Returns the direction vector pointing to the right side of the matrix.
getRotation(local:Boolean, out:flash.geom:Vector3D) — method, class flare.core.Pivot3D
Returns the current rotation of the object in euler angles.
getRotation(m:flash.geom:Matrix3D, out:flash.geom:Vector3D) — Static Method , class flare.utils.Matrix3DUtils
Returns the current rotation of the object in euler angles.
getSamplerByName(name:String, index:int) — method, class flare.flsl.FLSLProgram
getScale(local:Boolean, out:flash.geom:Vector3D) — method, class flare.core.Pivot3D
Returns the current scale of the object.
getScale(m:flash.geom:Matrix3D, out:flash.geom:Vector3D) — Static Method , class flare.utils.Matrix3DUtils
Returns a matrix scale.
getScreenCoords(out:flash.geom:Vector3D, camera:flare.core:Camera3D, viewPort:flash.geom:Rectangle) — method, class flare.core.Pivot3D
Returns the coordinates of an object with respect to the screen.
getScreenRect(out:flash.geom:Rectangle, camera:flare.core:Camera3D, viewPort:flash.geom:Rectangle) — method, class flare.core.Mesh3D
getSupportPoints(axis:flash.geom:Vector3D, out:Vector$flash.geom:Vector3D) — method, class flare.physics.colliders.Collider
Get the support points along an arbitraty axis.
getSupportPoints(axis:flash.geom:Vector3D, out:Vector$flash.geom:Vector3D) — method, class flare.physics.geom.Triangle
Get the support points along an arbitraty axis.
getSurfaces(includeChildren:Boolean, out:Vector$flare.core:Surface3D) — method, class flare.core.Pivot3D
Returns an unique vector of surface objects used by the pivots.
getTangent(value:Number, global:Boolean, out:flash.geom:Vector3D) — method, class flare.core.Shape3D
Returns the direction on the spline in a given position.
getTangent(value:Number, out:flash.geom:Vector3D) — method, class flare.core.Spline3D
Returns the direction on the spline in a given position.
getTechnique(name:String) — method, class flare.flsl.FLSLMaterial
getTechniqueNames() — method, class flare.flsl.FLSLMaterial
Retirms all technique names available in the current shader.
getTechniqueNames() — method, class flare.flsl.FLSLScope
Retirms all technique names available in the scope.
getTextures(includeChildren:Boolean, out:Vector$flare.core:Texture3D) — method, class flare.core.Pivot3D
Returns an unique vector of textures objects used by the pivot materials.
getTextures(out:Vector$flare.core:Texture3D) — method, class flare.flsl.FLSLMaterial
getTextures(out:Vector$flare.core:Texture3D) — method, class flare.materials.Material3D
getUp(local:Boolean, out:flash.geom:Vector3D) — method, class flare.core.Pivot3D
Returns the direction vector that points to the upper side of the object.
getUp(m:flash.geom:Matrix3D, out:flash.geom:Vector3D) — Static Method , class flare.utils.Matrix3DUtils
Returns the direction vector pointing to the upper side of the matrix.
getVectorBounds(vector:Vector$flare.core:Pivot3D, out:flare.core:Boundings3D, relativeTo:flare.core:Pivot3D) — Static Method , class flare.utils.Pivot3DUtils
Returns the bounding volume for a specified list of objects.
getVertexData(data:int) — method, class flare.core.Surface3D
getVertexDataSize(data:int) — method, class flare.core.Surface3D
global — Constant Static Property, class flare.system.Device3D
Global matrix of current rendering object.
globalFilters — Static Property, class flare.materials.Shader3D
globalToLocal(point:flash.geom:Vector3D, out:flash.geom:Vector3D) — method, class flare.core.Pivot3D
Transforms a point of the global space of the object into a local space.
globalToLocalVector(vector:flash.geom:Vector3D, out:flash.geom:Vector3D) — method, class flare.core.Pivot3D
Transforms a point of the global space of the object into a local space without translation.
gotoAndPlay(frame:Object, blendFrames:Number, animationMode:int, includeChildren:Boolean) — method, class flare.core.Pivot3D
Starts playing the animation at the specified frame
gotoAndStop(frame:Object, blendFrames:Number, includeChildren:Boolean) — method, class flare.core.Pivot3D
Stops the animation at the specified frame.
gravity — Property, class flare.core.Particles3D
Gets or sets the gravity vector of the emitter.
gravity — Property, class flare.physics.Physics
The default gravity vector.
gravity — Property, class flare.physics.colliders.Collider
The gravity vector.
gravityPower — Property, class flare.core.Particles3D
Gets or sets the curve intensity to use for the gravity parameter.
GRAY — Constant Static Property, class flare.materials.filters.ColorMatrixFilter
GREEN — Constant Static Property, class flare.materials.filters.TextureMaskFilter
groups — Property, class flare.physics.colliders.Collider
Sets or gets the collision groups for each collider.
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