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n — Property, class flare.physics.geom.Triangle
The triangle normal.
N — Constant Static Property, class flare.system.Input3D
name — Property, class flare.core.Label3D
Name given to the animation.
name — Property, class flare.core.Pivot3D
Sets or returns the object name.
name — Property, class flare.core.Surface3D
The name of the surface.
name — Property, class flare.core.Texture3D
The name of the texture.
name — Property, class flare.flsl.FLSL
The name of the flsl object.
name — Property, class flare.flsl.FLSLProgram
name — Property, class flare.loaders.ByteArrayLoader
name — Property, class flare.loaders.SWFLoader
name — Property, class flare.materials.Material3D
The name of the material.
near — Property, class flare.core.Camera3D
Sets or returns the clip plane that is closest to the camera.
near — Property, class flare.core.ShadowProjector3D
nearFar — Constant Static Property, class flare.system.Device3D
negate(a:flash.geom:Vector3D, out:flash.geom:Vector3D) — Static Method , class flare.utils.Vector3DUtils
Calculates the inverse vector of another vector.
neverSleep — Property, class flare.physics.colliders.Collider
Gets or sets if the colider is allowed to enter sleeping mode.
nextFrame() — method, class flare.core.Pivot3D
node0 — Property, class flare.physics.geom.BVH
The first leaf of this BVH node.
node1 — Property, class flare.physics.geom.BVH
The second leaf of this BVH node.
NO_LIGHTS — Constant Static Property, class flare.materials.filters.LightFilter
normal — Property, class flare.collisions.CollisionInfo
Collision normal in the global space of the scene.
NORMAL — Constant Static Property, class flare.core.Surface3D
Vertex normals attribute (float3).
NormalMapFilter — class, package flare.materials.filters
NormalMapFilter(texture:flare.core:Texture3D, channel:int) — Constructor, class flare.materials.filters.NormalMapFilter
normalX — Property, class flare.physics.Contact
X-Axis normal in world space.
normalY — Property, class flare.physics.Contact
Y-Axis normal in world space.
normalZ — Property, class flare.physics.Contact
Z-Axis Normal in world space.
nullBitmapData — Static Property, class flare.system.Device3D
NullCollision — class, package flare.physics.test
Non responsive collisions.
NullCollision() — Constructor, class flare.physics.test.NullCollision
Creates a new NullCollision object.
NullFilter — class, package flare.materials.filters
NullFilter(color:int, size:Number, blendMode:String) — Constructor, class flare.materials.filters.NullFilter
NullMaterial — class, package flare.materials
NullMaterial(name:String) — Constructor, class flare.materials.NullMaterial
NUMBER_0 — Constant Static Property, class flare.system.Input3D
NUMBER_1 — Constant Static Property, class flare.system.Input3D
NUMBER_2 — Constant Static Property, class flare.system.Input3D
NUMBER_3 — Constant Static Property, class flare.system.Input3D
NUMBER_4 — Constant Static Property, class flare.system.Input3D
NUMBER_5 — Constant Static Property, class flare.system.Input3D
NUMBER_6 — Constant Static Property, class flare.system.Input3D
NUMBER_7 — Constant Static Property, class flare.system.Input3D
NUMBER_8 — Constant Static Property, class flare.system.Input3D
NUMBER_9 — Constant Static Property, class flare.system.Input3D
numContacts — Property, class flare.physics.Physics
Gets the number of contacts resulted in the last step() call.
numContacts — Property, class flare.physics.colliders.Collider
The number of contact datas after each physics.step() call when collectContacts is set to true.
NUMPAD — Constant Static Property, class flare.system.Input3D
NUMPAD_0 — Constant Static Property, class flare.system.Input3D
NUMPAD_1 — Constant Static Property, class flare.system.Input3D
NUMPAD_2 — Constant Static Property, class flare.system.Input3D
NUMPAD_3 — Constant Static Property, class flare.system.Input3D
NUMPAD_4 — Constant Static Property, class flare.system.Input3D
NUMPAD_5 — Constant Static Property, class flare.system.Input3D
NUMPAD_6 — Constant Static Property, class flare.system.Input3D
NUMPAD_7 — Constant Static Property, class flare.system.Input3D
NUMPAD_8 — Constant Static Property, class flare.system.Input3D
NUMPAD_9 — Constant Static Property, class flare.system.Input3D
NUMPAD_ADD — Constant Static Property, class flare.system.Input3D
NUMPAD_DECIMAL — Constant Static Property, class flare.system.Input3D
NUMPAD_DIVIDE — Constant Static Property, class flare.system.Input3D
NUMPAD_ENTER — Constant Static Property, class flare.system.Input3D
NUMPAD_MULTIPLY — Constant Static Property, class flare.system.Input3D
NUMPAD_SUBTRACT — Constant Static Property, class flare.system.Input3D
numParticles — Property, class flare.core.Particles3D
Gets or sets the number of particles to be used.
numTriangles — Property, class flare.core.Surface3D
Number of triangles that will be drawn.
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