Packageflare.materials.filters
Classpublic class SkinTransformFilter
InheritanceSkinTransformFilter Inheritance FLSLFilter Inheritance FLSLScope Inheritance FLSL Inheritance Object



Public Properties
 PropertyDefined By
 InheritedagalVersion : int = 1
[static]
FLSL
 InheritedblendMode : String
The blend mode used to blend between the fragment shaders.
FLSLFilter
  bones : int
SkinTransformFilter
 InheritedbyteCode : ByteArray
Sets or gets the flsl byteCode associated with the filter.
FLSLFilter
 Inheritedenabled : Boolean = true
FLSLFilter
 Inheritedname : String
The name of the flsl object.
FLSL
 Inheritedparams : Object
Contains a collection of flsl public declarations.
FLSLScope
 Inheritedpasses : int
[read-only] Returns the number of passes required by the filter.
FLSLFilter
 Inheritedsemantic : String
The semantic which the object is associated.
FLSL
 Inheritedsource : String
FLSLFilter
 InheritedtechniqueName : String
The name of the thecnique to use.
FLSLFilter
Public Methods
 MethodDefined By
  
SkinTransformFilter(bones:int = 1)
SkinTransformFilter
 Inherited
bind(byteCode:ByteArray):void
Bind the compiled flsl code to be executed by the scope.
FLSLScope
 Inherited
build():void
This forces to all materials containing this filter to be recompiled.
FLSLFilter
 Inherited
call(ns:String, params:Array = null):uint
Call to a function stored in the scope.
FLSLScope
 Inherited
FLSLFilter
 Inherited
Retirms all technique names available in the scope.
FLSLScope
  
init(material:Material3D, index:int, pass:int):void
[override]
SkinTransformFilter
  
process(scope:FLSLShader):void
[override]
SkinTransformFilter
Property Detail
bonesproperty
public var bones:int

Constructor Detail
SkinTransformFilter()Constructor
public function SkinTransformFilter(bones:int = 1)



Parameters
bones:int (default = 1)
Method Detail
init()method
override public function init(material:Material3D, index:int, pass:int):void

Parameters

material:Material3D
 
index:int
 
pass:int

process()method 
override public function process(scope:FLSLShader):void

Parameters

scope:FLSLShader