Packageflare.materials.filters
Classpublic class SelfColorFilter
InheritanceSelfColorFilter Inheritance FLSLFilter Inheritance FLSLScope Inheritance FLSL Inheritance Object



Public Properties
 PropertyDefined By
 InheritedagalVersion : int = 1
[static]
FLSL
 InheritedblendMode : String
The blend mode used to blend between the fragment shaders.
FLSLFilter
 InheritedbyteCode : ByteArray
Sets or gets the flsl byteCode associated with the filter.
FLSLFilter
  color : uint
SelfColorFilter
 Inheritedenabled : Boolean = true
FLSLFilter
  level : Number
SelfColorFilter
 Inheritedname : String
The name of the flsl object.
FLSL
 Inheritedparams : Object
Contains a collection of flsl public declarations.
FLSLScope
 Inheritedpasses : int
[read-only] Returns the number of passes required by the filter.
FLSLFilter
 Inheritedsemantic : String
The semantic which the object is associated.
FLSL
 Inheritedsource : String
FLSLFilter
 InheritedtechniqueName : String
The name of the thecnique to use.
FLSLFilter
Public Methods
 MethodDefined By
  
SelfColorFilter(color:int = 0x0, level:Number = 1)
SelfColorFilter
 Inherited
bind(byteCode:ByteArray):void
Bind the compiled flsl code to be executed by the scope.
FLSLScope
 Inherited
build():void
This forces to all materials containing this filter to be recompiled.
FLSLFilter
 Inherited
call(ns:String, params:Array = null):uint
Call to a function stored in the scope.
FLSLScope
 Inherited
FLSLFilter
 Inherited
Retirms all technique names available in the scope.
FLSLScope
 Inherited
process(scope:FLSLShader):void
This method is called when the filters are being proccessed by the associated Shader3D.
FLSLFilter
Property Detail
colorproperty
color:uint


Implementation
    public function get color():uint
    public function set color(value:uint):void
levelproperty 
level:Number


Implementation
    public function get level():Number
    public function set level(value:Number):void
Constructor Detail
SelfColorFilter()Constructor
public function SelfColorFilter(color:int = 0x0, level:Number = 1)



Parameters
color:int (default = 0x0)
 
level:Number (default = 1)