Classes
 ClassDescription
 FLSL The base FLSL object.
 FLSLCompiler The FLSL Compiler.
 FLSLDisassembler Helper class to trace binary AGAL code as strings.
 FLSLError FLSLError is used to trhow compilation errors.
 FLSLFilter FLSLFilters are small pieces of pre compiled flsl shaders to be used in Shader3D materials.
 FLSLInput FLSLInput defines the attributes to pass to the shader for each vertex.
 FLSLMaterial Creates a new FLSLMaterial.
 FLSLMatrix FLSLMatrix defines a Matrix3D object to be used as a parameter.
 FLSLParam FLSLParam defines a float register to be used as a parameter The length of the value vector of the parameter always be modulo of 4.
 FLSLProgram The FLSLProgram Defines the structure and states to use for an specific pass of a flsl material.
 FLSLSampler FLSLSampler defines a sampler object to be used as a texture.
 FLSLScope FLSLScope defines an scope of compiled flsl code such as a namespace, function, technique or pass.
 FLSLShader The FLSLShader class is an utiliy helper used to proccess different flsl filters that are in different scopes.
 FLSLSurface FLSLSurface defines a Surface3D object to be used as a target surface for an specific pass.